Sunday, 26 June 2011

Chevrolet Camaro 2010 Low poly

Finished modelling of this Camaro. It's a low poly version for visualizations and far shots. Not much detailed, but light as an object (just 13k polys). Modeled in 3D Studio Max 2011 and rendered using V-ray 2. I made it for personal use when rendering outside scenes. I used standard method for poly modelling a car, starting from a simple plane, extruding, cutting, blending edges. Push and pull to the final shape. Also used smoothing groups. I sell this model and it can be bough from > here <



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